Posts tonen met het label dragon. Alle posts tonen
Posts tonen met het label dragon. Alle posts tonen

donderdag 20 oktober 2016

#252 - #254: Treecko, Grovyle & Sceptile

Fan art of Treecko (on top of Sceptile), Grovyle (left) and
Sceptile (right).
It's time to enter the Hoenn region, and what better way to do that than to start off with the best starter Pokémon ever? I am, of course, talking about Sceptile. Its pre-evolution Treecko, however, is a feisty little thing. It is a cool, calm and collected Pokémon in dire situations and almost never gets upset, although it is bold enough to hold staredowns with opponents larger than itself. While it is clearly based on the leaf-tailed gecko, a species of lizard that blends in with plant-like appendages, the digits on Treecko's hands and feet have small hooks rather than adhesive toepads and enable it to scale vertical walls with ease. It is even able to predict the next day's weather by sensing humidity with its tail. Grovyle isn't all that interesting; it has stronger muscles than Treecko and is known for its dexterity in the treetops, as it has powerful legs that allow him to leap from branch to branch with astounding agility, which I'm sure Treecko is able to do to some extent as well. The leaves protruding from Grovyle's body are used for camouflage, which is not surprising for a Pokémon that is based off of geckos. And while Bulbapedia states that Grovyle - and Sceptile, for that matter - resembles certain species of dinosaurs appearance-wise, I still consider the whole evolution line lizards, geckos in particular.

This Treecko wants to be a Sceptile so badly that it is dressed
in a Sceptile tracksuit. So adorable.
I mean, there were some feathered bipedal dinosaurs, and the leaves on Grovyle's arms do give it some aesthetic similarities to dromaeosaurus and protarchaeopteryx, but where is the collar-like appendage on Sceptile that the dilophosaur is so well-known for nowadays? Or did Michael Crichton and Jurassic Park's scenarists make it up entirely? I don't think so. No, I'm sticking with leaf-tailed geckos, and you can take that quite literally: Sceptile has a leafed tail that looks like the tree branch of a conifer. Also, its behavior seems to be more plant-like than lizard-like, as it seems to be basking in sunlight to regulate its body temperature. Sceptile also has two rows of yellow nodules on its back, which are described as seeds with nourishing effects and the ability to revitalize trees. This gives Sceptile resemblances to leguminous plants with nitrogen stored in nodes of their roots, while the seeds or seed pods of these legumes contain quite some nutrients, too: well-known examples that can be included in a healthy diet are peas, beans, peanuts, lentils and soybeans. Aesthetically, the rows of nodes on Sceptile's back - especially when it comes to shiny and Mega Sceptile - bear resemblances to seed cones of certain yew trees. And considering the entire Treecko line's relation to trees, this affiliation is not too farfetched.

Official art of Mega Sceptile, which is one of my favorite Megas
to date. The tail is longer than regular Sceptile's and can be fired
at opponents like a missile.
Unfortunately, Sceptile has been nerfed in Gen. IV, making its then signature move Leaf Blade a physical move while Sceptile itself was more of a special attacker. It is still more of a special attacker, but its physical movepool is so much better. Crunch and Dragon Claw were two of its best special-based coverage moves because of their typings, but since the Gen. IV physical/special split they're physical. Furthermore, Sceptile learns Earthquake, Outrage, Iron Tail, Thunder Punch, Drain Punch, Rock Slide, X-Scissor and Brick Break, whereas the best special-based moves it can get are several grass-type moves like Leaf Storm and Energy Ball and two coverage moves in Focus Blast and Dragon Pulse. Dragon-type moves do get a STAB boost upon Mega-evolving, but it's basically adding insult to injury. However, I personally like a physical Sceptile more than a special one, although this is mainly because of its insanely large physical movepool and access to Swords Dance. Like, Mega Sceptile's base attack stat is still a solid 110, so it isn't bad by any means, although its base 145 special attack and ability Lightning Rod (draws in electric-type moves, nullifies them and raises Mega Sceptile's special attack by one stage afterwards) inarguably make it more of a special attacker. And you know what? A special moveset is the most efficient and most utilized moveset on Sceptile, but a Swords Dance set is so much more fun to use, only because of its gigantic physical movepool. And because its base 145 speed is already insane to begin with, you can easily run an Adamant nature instead of a Jolly nature; barring any Pokémon holding a Choice Scarf, it'll outspeed everything anyway.

Ash's Sceptile, with its signature twig.

Sceptile, and especially its Mega form, is my favorite starter Pokémon to date, although I have to say they're gonna be surpassed by Litten and Torracat and whatever their final evolution will be when Pokémon Sun and Moon drop. And I'm not joking this time. Of course, Sceptile will forever be one of my favorite Pokémon, not in the least because Ash owned a Sceptile that showed some serious badassery and personality in the anime. It already came up with and perfected new variations of certain moves when it was still a Treecko or Grovyle, but as a Sceptile it started keeping a twig in its mouth like a banchō, a Japanese juvenile gang leader. This character type was very common in sixties and early seventies manga and anime and it gave Sceptile a little bit more of a mischievous personality, which I loved. By the way, have you seen Sceptile's shiny form? Gorgeous. This factor, and all of the other factors described above, at least result in a perfect rating from me on this blog.

Rating: 5/5

donderdag 19 mei 2016

#179 - #181: Mareep, Flaaffy & Ampharos

Apparently, Mary had three little lambs.
Okay, so these are some very peculiar Pokémon.

Electric sheep. Why, this is an interesting take on a common animal, although we've also encountered electric mice, grass dinosaurs, ice birds and fire foxes, dogs and horses so far. But this time, instead of the usual increase in aesthetic traits by evolutions, the Mareep line gradually loses something: its wool. It's a miracle Game Freak managed to make Mareep's evolutions actually look like they're evolutions. Their electric typing and their ability Static actually make sense, too, if you think about it: these traits are clear references to the science fiction novel Do Androids Dream of Electric Sheep? by Philip K. Dick, which is set in a post-apocalyptic San Francisco and tells the story of bounty hunter Rick Deckard, who seeks to buy a live animal to replace his electric sheep and signs on to a new police mission in order to be able to do that. The 1982 movie Blade Runner, with Harrison Ford, is an adaptation of this novel and has since become a cult film.

Heh. Y'all know I'm a sucker for this kind of cute fan art. 
Also, wool builds up static charges and that is a very important aspect of Mareep's flavor: its wool grows continuously and stores electricity. When Mareep build static energy within its body the volume of its wool increases, and touching it will result in getting a static shock. Mareep are held in farms for their wool, of which quality clothing is made, but the fleece is only shed in the summer and it will grow back in less than a week. I like how the origin of Mareep's name is Mary, the 'main character' in the nursery rhyme "Mary Had a Little Lamb". This is also demonstrated in the 23rd episode of the anime's third season, "Mild 'n Wooly", in which a flock of Mareep is shepherded by a young girl named Mary. Coincidence? I think not, but it's a nice touch. Flaaffy, whose name might have been derived from 'baa' - the sound sheep make - or an AA battery, has lost most of its wool as a result of having stored too much electricity in it. Flaaffy has found a way of generating more electricty with less wool and effectively protect its rubbery hide from said electricity. It can even fire its hair at foes at will.

I laughed way harder at this than I should have. 
Ampharos's flavor, on the other hand, is entirely different from Mareep and Flaaffy's. The origin of its design remains roughly the same, but it is also clearly based on a lighthouse instead. Some traits, such as the stripes on its neck and tail and the gem on top of its head, refer to this, but it is also apparent in the Gold, Silver and Crystal games, as well as their remakes: at a certain point in the storyline, you'll have to visit the lighthouse in Olivine City, where you'll encounter Gym Leader Jasmine and her Ampharos named Amphy. Because the orb on an Ampharos's tail can shine so brightly that it can even seen from space, Amphy serves as the beacon of this lighthouse. However, it is apparently unable to continue doing so due to illness. The player is asked to retrieve the SecretPotion from a pharmacy in Cianwood City and bring it back to Jasmine, so that Amphy's disease can be cured. Must be a boring job, letting your tail shine every night without much to do. Well, at least saving lives by preventing ships from sailing against the cliffs is better than letting people use your tail's light by sending signals back and forth, as the people in the old days used to do. Oh, and before I forget to mention it: pharos, or Φάρος, is Greek for 'lighthouse'. Go figure.

Two Ampharos encircling their 'babies' Mareep and Flaaffy.
But the weirdest thing is still Ampharos's Mega evolution. Not only does Mega Ampharos gain a fabulous mane and a fluffy tail, it also changes into a dragon type. Why it obtains the dragon type upon Mega-evolving is beyond me, but at least it makes for an interesting typing only the legendary Pokémon Zekrom shares with it. Come to think of it, maybe its Japanese name Denryu (デンリュウ) has something to do with it, as it derives from denryū and den ryū, meaning 'electric current' and 'electric dragon', respectively. Anyway, with its amazing defensive stats overall - 90 HP, 105 defense and 110 special defense are absolutely nothing to sneeze at - and an increase in its special attack by 50 base points (from 115 as a regular Ampharos to 165 as Mega Ampharos), you'll have an absolute monster should you decide to put it on your team. Of course, its bulky and offensive capabilities come at the expense of its speed, which is nothing to write home about at all. On the bright side, this allows you to run a Modest nature to make full use of its off-the-charts special attack. And Ampharos's impressive coverage leaves you spoiled for choice: it has access to Signal Beam, Power Gem and Dragon Pulse, which it learns by level-up, as well as moves of its own type and TM moves such as Focus Blast. A defensive Ampharos with a support set isn't uncommon either, as Heal Bell gives it a niche over other electric types, while Rest and the held item Leftovers provide for some reliable recovery. And if you feel bold, you can even run an Agility set on a Timid-natured Ampharos, so that it will be able to outspeed some things out there at the cost of some special attack.

I don't know what Ampharos is doing here, but it sure looks suggestive. Don't forget
we're looking at a kids' show here, though, so it's probably nothing to worry about.

I absolutely adore Ampharos. It is so cute for a stage 2 Pokémon, it has a fabulous Mega evolution, its shiny is enormously pretty and it is an absolute beast in battle. What more can you wish for? I have used this Pokémon several times in playthroughs and it never left me disappointed in the slightest. On the contrary, even, it always turned out to be the favorite on my team. Then again, electric is always a good typing, as it only has one weakness - to ground, that is - and as moves from that type often tend to induce paralysis, which slows opponents down. At any rate, Ampharos is 100% worthy of a perfect rating!

Rating: 5/5

dinsdag 19 april 2016

#147 - #149: Dratini, Dragonair & Dragonite

For comparison: Dratini (right) and Dragonair
(left) look significantly different than Dragonite
(floating above Dratini and Dragonair).
Okay, so... I understand the concept of evolution and I know Pokémon evolution is a whole different take on this concept. But usually, Pokémon that can evolve gradually change into a final form that looks like its pre-evolution(s), whether by shape, appearance, logic, color scheme or all of the above. Bulbasaur is a dinosaur-like reptile with a seed bulb on its back and is known to evolve into Ivysaur, who has a flower on its back that's about to bloom, and then one more time into Venusaur, a huge-ass dinosaur whose flower has finally fully bloomed. Squirtle is a turtle whose final form is an even bigger turtle with fucking cannons on its back, and Charmander's change into Charizard goes quite smoothly, even though both Charmander and Charmeleon look more like salamanders than reptiles or (flying) dragons. Butterfree doesn't even remotely resemble its pre-evolutions, but it's common knowledge that ugly catterpillars change into beautiful butterflies. The evolution of Magikarp into Gyarados seems odd, but it's based on the Chinese legend of how carp leaping over the Dragon Gate become dragons. But how on Earth does the beautiful, elegant, serpent-like Dragonair evolve into the ugly, plump and clumsy Dragonite? It's... it's just... I don't get it. I really don't get it. And to make matters even worse, Dragonite's shiny form has a sickly green color to it, which is so unlike Dragonair's shiny, with its pinkish body and the bright golden color of its beads. It's so pretty and elegant. That can't exactly be said of Dragonite, not even of its regular form.

Dragonair looks really savage in this amazing piece of fan art! In
fact, I think it resembles Norse sea serpent Jörmungandr a little
here.
It's even more confusing when you realize that Dratini, Dragonair and Dragonite all seem to be based on the same entities: ryū, Chinese and Japanese dragons that are often depicted as serpent-shaped water deities that traditionally symbolize auspicious powers, particularly control over water, rainfall, typhoons and floods, and are often thought to be bringers of strength and good luck. And that's what Dratini and Dragonair's flavor is all about, too. Dratini (despite its name some Dratini can exceed 6'06", which is actually quite big) is filled with life energy and thus it is constantly growing, shedding its skin regularly in a lair behind a waterfall. Its constant growth may be a nod to Jörmungandr, a sea serpent from Norse mythology that is believed to be the middle child of Loki (if you don't know who that is, you should watch The Avengers). According to Norse folklore, the god Odin took Loki's three children and threw Jörmungandr in the great ocean that encircles Midgard, causing him to grow so rapidly that he was able to surround the Earth and grasp his own tail.

This picture really emphasizes Dragonair's beauty.
And let's face it, Dratini and Draonair are based on sea serpents. Dragonair has such a large amount of energy in its body that it can discharge it through the crystalline orbs on its neck and tail, causing its body to brighten and give off an aura that can change climate conditions in its vicinity. By itself, it exudes a gentle aura of mysteriousness. The beads on its tail may refer to the rattlesnake being one of the things that may have been the inspiration for Dragonair. Another is Hermes, the Greek god of transitions and boundaries; an intercessor between the mortal and the divine; the protector and patron of herdsman, thieves, oratory and wit, literature and poetry, athletics and sports, invention and trade, roads, boundaries, and travelers; the conductor of souls into the afterlife; and the emissary and messenger of the gods. And only because the wing-like ears on Dragonair's head, with which it is sometimes seen flying, resemble the wings on Hermes's hat and sandals. Notwithstanding, it's more likely that Dragonair is based on the imugi, a species of lesser serpentine dragons that all full-fledged dragons once were, according to Korean mythology. After an imugi lives a thousand years, it will have to catch a jewel (called a Yeouiju) that falls from the sky in order to become a true dragon. The jewel on Dragonair's neck might also be a reference to the Japanese folktale The Tale of the Bamboo Cutter, in which the princess Kaguya-hime challenges her suitors to bring her back some items, including a colored jewel from a dragon's neck.

Whew. All these legends are dizzying me right now, and I haven't even had the chance to discuss Dragonite yet. Brace yourselves, this is going to be a longer article than I anticipated.

Fan art of two Dragonair, one of them shiny, embracing each
other. Yet again, this image emphasizes how pretty Dragonair
actually is, as opposed to Dragonite.
Okay. So. Dragonite. I may have given you the suggestion that I hate this thing, but I don't. I just think Dragonair is prettier and more elegant and its body parts are proportinal to its shape, size and appearance. This is not the case with Dragonite: despite being bigger and having a bulkier physique (Dragonair probably only reaches a length of 13'01" when you stretch it out), the horn on its head is actually smaller than Dragonair's, and the wings are too small relative to the size of its body. Beats me how it can fly faster than the speed of sound, being able to circle the globe in 16 hours at a pace of 1,556 mph (Mach 2). Dragonite is an intelligent and benevolent Pokémon that is known for its altruism: it searches for and saves drowning sailors and leads lost and foundering ships back to shore, hence its nickname 'Guardian of the Sea'. It is even often described as a marine Pokémon that is said to make its home somewhere in the sea. But as Chinese and Japanese dragons are often shown as being serpentine, Dragonite definitely isn't. It shares some traits with 'normal' dragons, but not too many, and I don't think we should deviate from Dratini and Dragonair's flavor anyway. Because, after all, Dragonite is a sea dragon of some sort, and I guess I'll just have to deal with the fact that Game Freak have done a bad job creating a proper evolution for Dragonair.

Some pretty cool fan art of Dragonite.
Well, at least design-wise. Because competitively, Dragonite is one of the best Pokémon to use! With a base stat total of 600 (and being the final form in a three-stage evolution line), Dragonite is considered a pseudo-legendary Pokémon, alongside Tyranitar, Salamence, Metagross, Garchomp, Hydreigon and Goodra. With the exception of Metagross, pseudo-legendaries are usually dragon-type or dragon-like Pokémon that are hard to obtain, emphasizing the power and rarity of the dragon type. This was especially apparent in the first two generations: Dratini and its evolutions were the only dragon types in Red, Blue and Yellow, and Kingdra was the only dragon-type addition to Gold, Silver and Crystal. It was almost as if they were exclusive to those who could tame them, but at least you get something in return: Dragonite is crazy strong and has access to some pretty sweet moves, if I may say so. One move is a must-have for Dragonite: Dragon Dance increases its attack and speed by one stage each. If you can pull off one or two of those, you can fire away with moves like Dragon Claw, Earthquake, Aqua Tail, Outrage, the elemental punches, Brick Break, Steel Wing, Stone Edge, Rock Slide, Power-Up Punch, Waterfall, Dragon Rush, Iron Tail, Extreme Speed, Iron Head, Superpower... Whatever floats your boat (no pun intended). With a Jolly nature, a Lum Berry as its held item (heals any status condition) and its hidden ability Multiscale (halves the damage from an incoming move when Dragonite is at full HP), you'll be set. With Dragon Dance in its arsenal, an Adamant Dragonite might not be a bad idea, and a Life Orb can be chosen over a Lum Berry instead. Just be aware that this item breaks Multiscale. Finally, a Choice Band set isn't uncommon, but you won't be able to use Dragon Dance, which is kind of a shame, to be honest.

In the end, Dragonite is an absolute MONSTER in competitive play, although I don't really like it design-wise. Dragonair has always appealed to me more than Dragonite did, and it has become one of my favorite Pokémon to date. It probably won't surprise you that Dragonair gets a perfect rating and Dragonite doesn't, and they're the first pre-evo and final stage within the same generation to pull that trick. (Magneton and Magmar did it before, but their evolutions are both Gen. IV Pokémon and were introduced 11 years after their pre-evos were.)

Rating Dragonair: 5/5



Rating Dragonite: 4/5

dinsdag 12 januari 2016

#116 - #117, #230: Horsea, Seadra & Kingdra

A Horsea with a black eye is issuing a warning by spraying its ink
on the surface of the water in "Tentacool and Tentacruel"; season
1, episode 19. This Horsea would later join Misty's team.
Ahhh, we all know the Horsea Misty caught in the anime episode "Tentacool & Tentacruel", which I discussed in - obviously - Tentacool and Tentacruel's entry.

And by that I mean the anime episode, not Horsea.

Despite the fact that I basically discussed the entire episode in that entry, I mainly focused on the jellyfish and actually didn't mention Horsea once. Still, Horsea - who got injured by Tentacool and Tentacruel off-screen - played an important role in this episode, warning Ash and the others about the approaching danger by creating an image of Tentacool and Tentacruel on the sea's surface with its ink. While the attack is ongoing, Horsea even tries to plead with Tentacruel to stop, unfortunately to no avail. When the raid is over and Nastina still doesn't want to listen, Horsea sprays ink in her face before Tentacruel swats her away with its tentacle. Horsea ultimately decides to join Misty and becomes a faithful member of her team.

Glauert's seadragon, or the leafy seadragon, might have been the
inspiration for Horsea and its evolutions, even though Skrelp and
Dragalge look more like it. Instead, the weedy seadragon might
have been the inspiration for Kingdra, as it's a little less decorative.
Sadly, Horsea's Pokédex entries really aren't anything worth mentioning, as most characteristics match real-life seahorses as well, including the fact that male seahorses - rather than female ones - take the reins in childbirth and raise the young. Much more interesting is the speculation what Horsea is based on. It is classified as the 'Dragon Pokémon' (a typing it doesn't get until it evolves into its final evolution, Kingdra), so it might as well be based on the leafy sea dragon, a seahorse-like marine fish that was more likely the inspiration for the Gen. VI Pokémon Skrelp and Dragalge than for Horsea, but whatevs. A more probable reason why it is classified as such is its Japanese name, Tattu (タッツー), which is a corruption of tatsu, part of the common name for a seahorse in Japanese: tatsu-no-otoshigo, meaning 'illegitimate child of a dragon'. Huh, interesting.

The Horsea family from left to right: Horsea, Seadra and
Kingdra. 
This recurring dragon theme is going to play a bigger role with every evolution, because the English and Japanese names for Horsea's evolution Seadra are exactly the same. The name is a combination of 'seahorse' and 'dragon', and quite honestly, Seadra does look more like a dragon than Horsea. It also gets the Poison Point ability, as its Pokédex entries say that the venom it emits from the sharp, spiky fins on its back is toxic enough to induce fainting in humans, but that its fins and bones are prized among practitioners of traditional herbal medicine. Yet Seadra is neither a poison type nor a dragon type. I assume this has something to do with the Red and Blue game mechanics: there were no dragon-type moves in Gen. I other than Dragon Rage, which deals a fixed 40 damage, and as dragon was only weak to ice and itself, Seadra would have had no real weaknesses because of its ice-resisting water typing. That feature would have made Seadra way too overpowered, and it is probably the reason why Gyarados had (and still has) flying as its secondary type instead of dragon as well.

Now, THIS is an awesome drawing of Kingdra!
Fortunately, in Seadra's case, Game Freak changed that in Gen. II by giving it an evolution that is actually a dual water/dragon type: Kingdra. While Horsea and Seadra's flavor is nothing short of dull, Kingdra has characteristics that's gonna leave your jaw dropped on the goddamn floor. Here goes: Kingdra's yawn is strong enough to create undercurrents capable of destroying small ships. Should it decide to emerge from the depths of the ocean, its strength can create large whirlpools and sea-born tornadoes on the surface. Better yet (or worse, depending on how you look at it), because of its immense power it can create giant whirlpools even when it stirs in the cave it resides in at the very depths of the ocean, where no other Pokémon can survive. It is said to awaken and go wandering about in search for prey when a storm is 'bout to arrive. Kingdra is probably based on the Japanese legend of Ryūjin (or Ryōjin), a dragon god that is said to bear power over the seas of the world, live on the floors of deep bodies of water, and is known for its weather-like ascensions into the heavens. Now, THAT is quite some different shit than Seadra's Pokédex entries, which say that it is only capable of creating whirlpools when it spins its body around in order to catch prey.

Kingdra. Would it just have awoken from a deep slumber?
Such a shame that the method to obtain Kingdra is a little troublesome (you have to trade Seadra to another game while it is holding a Dragon Scale), but at least you'll have a great competitive Pokémon. Right? Well yeah, if you have a physical Kingdra, sure. I mean, its base attack and special attack stats of 95 are exactly the same and its entire learnset is solely special, but Kingdra has access to a great status move: Dragon Dance. This move raises its attack and speed by one stage each, so don't let it set up very often, because it'll turn into a speedy powerhouse before you know it. It is even somewhat of a tank, because its base defense and special defense stats of 95 and HP stat of 75 are nothing to sneeze at, either. And it learns just enough physical moves to be of use: Waterfall has a chance to flinch, Outrage is a strong, indispensable dragon-type move (be cautious, because you will be locked into this move for two or three turns), and Iron Head provides perfect coverage against fairy types, to which Kingdra has a weakness. Combine it with a Jolly nature, a Life Orb, Scope Lens (increases Kingdra's critical hit ratio) or Lum Berry (heals whichever status condition) as a held item, and the ability Sniper. That ability, like the Scope Lens, increases the critical hit ratio of Kingdra's moves. You can even ditch Iron Head and go for Focus Energy, which - you guessed it - increases Kingdra's critical hit ratio.

More Kingdra fan art.

As for the rest of its abilities: Damp is its hidden ability and is used to prevent weather conditions from taking effect, which is purely situational, while Swift Swim is mainly used when composing a rain team. In that case, Kingdra would work out great with a special moveset consisting of Hydro Pump, Draco Meteor, Ice Beam and Rain Dance. Flash Cannon is a great move for coverage against, yet again, fairy types, and Scald can be used to try and burn the foe. Usually, a Timid or Modest nature is required with such a set, and when you give it Choice Specs or a Life Orb to hold, you'll have a very, very decent special-attacking Kingdra. You can even go the diverse way and slap a Rash, Mild, Naive or Hasty nature on it to create a mixed attacker. Just make sure you don't put Kingdra up against a Pokémon with Freeze-Dry, because this ice-type move hits water types super-effectively (usually, water resists ice), which effectively makes Kingdra four times weak to it.

As you can read, Kingdra leaves you spoiled for choice. I quite like this Pokémon, and I definitely like it more than its pre-evolutions. I mean, Horsea is cute and all, but not very interesting. Neither is Seadra, for that matter. Kingdra all the way! Well, not all the way, but definitely more than halfway...

Rating: 4/5

woensdag 8 juli 2015

#4 - #6: Charmander, Charmeleon & Charizard

Charmander and Charmeleon.
Oh yeah, cute little Charmander. From the moment Red and Blue came out, this fiery lizard has been many people's favorite Kanto starter. Some took a liking to Squirtle as well, while Bulbasaur was crying in a corner most of the time; at least that's what I think. This is not without a reason, though: we all unanimously and unhesitantly agree that Charmander's final evolution, Charizard, is awesome (except Ash's Charizard, who was a total jerk, like, ALL THE FUCKING TIME!). Charmander is already cute and interesting by itself (the flame at the tip of its tail is an indicator for its health and emotions; it burns intensely when Charmander is at good health, but when it goes out, Charmander dies), but Charizard is totally badass. And while Charizard's badassery has slightly decreased over the past ten or fifteen years or so, due to an increasing amount of new amazing Pokémon that were introduced every three or four years, Pokémon X and Y gave a boost to Charizard by giving it not one but two Mega evolutions. In fact, it is one of two Pokémon who actually got two Megas, the other one being Mewtwo. And with that, Game Freak have given in to many people who had been nagging about why Charizard should actually have been a dragon-type Pokémon by changing its typing from fire/flying to fire/dragon upon Mega-evolving (of course, this only applies to Mega Charizard X). This indicates that Game Freak know that Charizard has been a fan favorite from the very beginning.

And the Charizard hype was REAL, dude.

While playing Red and Blue, I always chose Charmander as my starter, even though I kept having trouble beating the first Gym Leader with it. But back in the day I was still a little kid and building a team around a starter proved to be a dificult task to me (today I can't even imagine not having a team of six equally leveled Pokémon), so that's why I always played through the game with one Pokémon only: my starter, which happened to be Charmander every single time.

The holographic TCG card of Charizard
everyone was so hyped about back in the days.
And that wasn't all of it. When there were only a few expansions to the official Trading Card Game, the holographic Charizard card from the base set was by far the card everyone desired to have in their possession. I got extremely lucky and pulled this Charizard from a booster pack, and when I showed it to the other kids in my class, they all wanted me to trade that card with them. Needless to say that I refused to do that. In the end, my 'popularity' was short-lived: eventually, other kids managed to get their hands on said card, too. I happened to be the first one with that holographic Charizard, that's all. And do you remember the Topps Pokémon cards? My brother and I collected them as well (even though I liked the TCG cards a lot more than these Topps cards) and once, while we were on a holiday, my brother traded all of his Topps cards for a Topps Charizard card. I personally thought my brother was crazy for doing so, but he loved Charizard so much that he did it anyway. All of this is proof how popular Charizard was back then. That has all changed, though. Kids nowadays aren't that engaged with Pokémon anymore, and the kids who actually grew up with it and still play it as adults probably have other favorites by now. I am no different: Charizard used to be my favorite Pokémon (which is no wonder, as there were only 151 Pokémon twenty years ago; now there are 720), but today it doesn't even show up in my top 50. So how well does it do compared to other, newer Pokémon?

My brother traded ALL of his Topps Pokémon cards for just this one Charizard card.

Pretty well, actually. Daenerys' dragons would be jealous as hell: Charizard can do more than just spit fire. Due to its newly obtained Mega evolutions, Charizard is often used in the competitive scene. And while I prefer Mega Charizard X over Mega Charizard Y design-wise, the latter is actually the better one to use competitively. Why? Well, the Tough Claws ability Mega Charizard X gains upon Mega-evolving is pretty neat, boosting direct attacks (most of those attacks are physical moves) on top of its heavily increased attack stat, but Mega Charizard Y gets the better ability: Drought. This conjures up the sun for five turns and increases Charizard's fire-type moves by 50%, not to mention the fact that Solar Beam doesn't need a turn to charge first. Mega Charizard Y can use this move right off the bat and that makes for some very decent type coverage.

Mega Charizard Y also has a higher attacking stat (159 special attack) than Mega Charizard X (130 attack). And yes, Tough Claws increases most physical moves, but the only physical fire-type moves worth mentioning are Flare Blitz, which does recoil damage, and Fire Punch, which has a base power of 'only' 75. Drought increases all fire-type moves, however, including the much stronger special-based moves Flamethrower, Fire Blast, Heat Wave, Overheat, and even Fire Pledge if you want to go combo (with Water Pledge and/or Grass Pledge, obviously). The only downside to Mega Charizard Y is that it retains its flying typing, which means it still has a quadruple weakness to rock-type moves.

Art of Mega Charizard X (left) and Mega Charizard Y (right)

In the end, either Mega makes for a very good battler. It really doesn't matter which one you choose, because they both have their uses, although Mega Charizard X is a little more versatile; Charizard learns a great deal of good physical moves and fewer special moves than you would think. Is it better than Venusaur and Blastoise? Well... let's say it's definitely better than Venusaur, but I guess that's just my own opinion. And Blastoise? He's the next one on my list to review, so you'll just have to be patient! Meanwhile, I'll give Charizard a full rating of 5 stars. It's a shame I started off so badly with Venusaur, but this excellent rating of Charizard should make up for that, right?

Rating: 5/5