donderdag 26 januari 2017

#307 - #308: Meditite & Medicham

Hoenn is home to some of the weirdest Pokémon in the franchise. Exploud is one of them, but Medicham is pretty fucking weird as well, with even a weirder Mega to boot. Fortunately, it's exactly the kind of weird that I like about Exploud, so prepare yourselves for some serious gushing and raving here.

Official art of Meditite, created by Ken Sugimori. I wish I could
say that I like it, but the onion-shaped head and curled ears are
actually a bit dumb. Also, its eyes are way out of proportion. 
First off, there's Meditite. Y'know, the mediocrity that is called a pre-evolution? That is to say, there are only a few pre-evos that appeal to me more than their final forms - Pikachu, Dragonair and Spheal, for example - and Meditite ain't one of them. Its flavor is quite original for a fighting-type Pokémon, though, and I like it well enough: Meditite usually sits in a yoga position, heightening its inner energy and spiritual power through meditation in order for it to levitate. In yoga, this position is called the Lotus position - or Padmāsana - and supposedly holds the mind completely steady for long periods of time and calms it. However, Meditite always loses its concentration and focus while meditating and thus its training never ends, keeping itself dedicatedly busy with rigorous meditation every day for hours on end. It only eats one berry per day as part of its spiritual training, as it is said that enduring hunger results in a tempered spirit and a sharper mind. Of course, these characteristics explain why Meditite also has the secondary psychic typing on top of its fighting type and why its only regular ability is Pure Power, which doubles its actual attack stat. It's basically Huge Power, but for weird humanoid yoga Pokémon - to this day, the ability is exclusive to Meditite and Medicham.

Medicham is ready to kick some ass! 
The latter of which is one of my favorite Pokémon for a reason, by the way. Instead of having an onion head, like Meditite, Medicham looks like it is wearing a turban - or at least some kind of Arabian headgear. It seems to be based on a couple of deities from the Hindu religion, of which meditation is a prominent aspect, but the bedlah pants and the headgear that resembles a shāl (shawl; compare the Dutch word sjaal, which means 'scarf') give Medicham the appearance of Arabian belly dancers, while the headpiece growth on top of its head resembles a ponytail that can be seen on Persian genies in American fiction. Its flavor is also a lot more interesting than Meditite: Medicham can harness great psychokinetic powers through the practice of meditation, because it has developed a sixth sense that allows it to predict the opponent's next move. To blend it with the belly dancer thing, Medicham battles with elegant, dance-like moves so that it can dodge attacks and launch devastating blows (which is no lie). By becoming one with nature, it can merge itself with its surroundings without much difficulty and vanish, only to focus on its meditation for more than a month without any food; in fact, the deprivation of food allows it to see its opponents' auras. Did you absorb that information? Medicham deprives itself of food to enhance its sixth sense, with which it can predict what its opponent is going to do in battles. In theory, Medicham should never lose or get hit, but of course that's not how it works - not even in the anime - and I bloody damn well know that.

I like how Mega Medicham is depicted as a hieroglyph, given the
fact that its most prominent features are derived from Arabic and
Persian culture.
That is not to say, however, that you shouldn't be cautious around Medicham. Its base 60 attack stat may not look like it's powerful, but its actual attack can reach 480 at level 100 when Pure Power is applied, along with other factors like IVs, EV training and a beneficial nature. Its speed is kind of subpar, but that could easily be fixed by giving it a Choice Scarf. A Choice Band might be an option to boost its ridiculous attack stat even further, although a Life Orb boosts all of its moves without locking it into only one move until you switch it out, because its movepool is way too good for that: aside from STAB High Jump Kick and STAB Zen Headbutt, Medicham also has access to excellent coverage moves like Thunder Punch, Ice Punch, Fire Punch, Rock Slide and Poison Jab, and even priority moves like Fake Out and Bullet Punch. Drain Punch is a STAB fighting-type move that heals Medicham for half the damage done to the target and is much more reliable than High Jump Kick, as the latter may be strong (130 power!) but takes away half of Medicham's health if it misses. Drain Punch is a safer alternative, but you could also use both at the same time and fill the remaining two moveslots with Zen Headbutt and a good coverage move that perfectly suits your needs for the upcoming battle.

Medicham is awesome.

Mega Medicham (left) and its shiny form (right). Medicham - and by extension its
Mega evolution - has one of the best shiny color palettes in the games. 

But wait a minute, wait a minute... I'm not done yet! Medicham has a Mega evolution that's even more awesome than its regular form. The shawl on its head has transformed into what's obviously a turban now, the harem pants have more accessories to them (look at them frills and beads!), and behind Mega Medicham itself now float four additional arms. These ghost-like arms were formed by Mega Medicham itself by using its enhanced willpower and are more realistic and dexterous the more trained its spirit is. However, not only Mega Medicham's spirit is enhanced, its power has gone through the roof as well! Base 100 attack would normally be nothing more than just good, but Medicham retains Pure Power upon Mega-evolving and can reach an attack stat of 656 when all the right factors are into play. That's only a little bit less than Mega Mawile's attack stat when Huge Power is in effect, but the only reason why Mega Medicham didn't end up in Ubers (Smogon's legendary tier) is because it isn't able to learn Swords Dance and Mega Mawile is. Moreover, Mega Medicham is relatively frail compared to Mega Mawile, even though its decent speed stat may rescue it from getting hit first from time to time.

Mega Medicham (left) in combat with one of the best Megas ever (Mega Aggron,
right). The former has a type advantage over the latter, but I hope Mega Aggron
is winning.

I love everything about Medicham, but I love its Mega the most. It's definitely one of the weirdest Pokémon Hoenn has to offer, and it has one of the most unique Gen. III designs. I fell in love with Medicham when I used one in an Omega Ruby playthrough. It one-shotted everything, although it had a Brave nature, so it was outsped by other Pokémon more often than not.

Not that it bothered me. Much.

Anyway, it won't surprise anybody that, after all this praise, I'm giving Medicham and its Mega a deserved rating of 5 more-than-perfect little stars. Big time.

Rating: 5/5

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