zondag 21 mei 2017

#353 - #354: Shuppet & Banette

In comparison to Gastly (left) and Duskull (middle), Shuppet is
kinda cute. 
Oh, you thought the Alola Pokédex was scary? Trust me, I'm sure Shuppet and Banette's Pokédex entries from Ruby and Sapphire will send shivers down your spine.

Granted, Shuppet isn't that terrifying. It's basically harmless, aside from the fact that it is attracted by and feeds on feelings of envy, vindictiveness, malice and sadness. According to its Ruby Pokédex entry, Shuppet will appear in a swarm and line up beneath the eaves of a vengeful person's home, which means they're basically the ghost equivalent of a wasp nest hanging under your roof. Shuppet actively roam the city streets in search of negative emotions and catch them with their upright horns. The biggest stumbling block here is Shuppet's origin. While its shape is more reminiscent of a teru teru bōzu than Castform's, it has absolutely nothing to do with the weather whatsoever. It seems to be based on a hand puppet; more specifically, a puppet used in shadow play, an ancient form of puppetry using flat articulated cut-out figures (shadow puppets) that are held between a source of light and a translucent screen of some sort.

Imagine Banette scratching at your window... A child who has
junked their doll in the Pokémon world must be having a hard
time, knowing Banette could come for them any moment.
Damn, this here image could have been a scene straight out of
a horror movie (or game). 
In short, Shuppet is based on some kind of toy, and this aspect blends perfectly with its evolution Banette, who is a whole lot scarier than Shuppet is. Banette is a doll-like Pokémon with a zipper that acts as its mouth and makes sure its life force is safely kept within its body. Whereas Shuppet mainly feeds on feelings of hatred, it becomes maliciously vengeful itself when it evolves into Banette: it lives on landfill sites and in dark alleys, where it seeks for the child that disowned it before it became a Pokémon (although it used to be a Shuppet first; great consistency there, Game Freak!). It even lays curses on people and other Pokémon by using its body as a voodoo doll and sticking pins into itself. My guess is that Banette is universally feared in the Pokémon world. I love this franchise, but even I wouldn't want to live in a world inabited by such capricious creatures, although I'd imagine a Luxray by my side to protect me if ever I were to live in the Pokémon world. Banette is almost realistically eerie - heck, its Gen. III sprites actually make it look like a possessed doll, before its sprites became more animated in later generations - and that makes me think it wouldn't feel out of place in one of those Five Nights at Freddy's games, which are undoubtedly to blame for a sudden increase in phobias about dolls and teddy bears. Inanimate objects coming to life is not a new thing, either: tools that have required a spirit are called tsukumogami in Japanese folklore.

For a discarded doll, Banette is actually pretty strong. Unfortunately it has inherited the trait of dolls being relatively fragile, although in terms of Pokémon stats it is actually very fragile. Banette can hit hard with its base 115 attack stat, but it can barely take a hit in return, nor can it take a hit first due to its equally low speed. Luckily, there's an answer: Mega Banette. Now, Mega Banette may not be that much faster than regular Banette, but the extra base points in speed help, as do the base points in its defenses. Of course, the biggest boost goes to its attack, which is now a base 165. However, Mega Banette has the ability Prankster by default, which means it'll always hit first with whatever status move you're throwing at your opponent. Almost all ghost types learn Will-O-Wisp, so burning the foe to whittle it down is a ridiculously viable tactic, especially since the 50% attack reduction heavily cripples physical attackers. And if a certain Pokémon poses a real threat to you, you can just click Destiny Bond and be done with it - obviously you'll lose Mega Banette as well, but you'll just have to strategize from there. That leaves two spots for attacking moves, and as one of them has to be STAB, I recommend Shadow Claw. The other could be Knock Off, which doubles in power when you manage to knock off the opposing Pokémon's held item, but ghost- and dark-type moves cover the same types anyway, so you might as well go for a priority STAB move in Shadow Sneak.

It's not as if you have any other choice, because the rest of its physical moves are ghost- and dark-type moves that are not worth mentioning and... Gunk Shot. It's not a terrible idea, don't get me wrong, but Gunk Shot doesn't have much PP and isn't very accurate, so it's nothing to get excited about. Banette's special movepool is much better, but if you're smart - and you probably are - you're running an Adamant nature to make use of that crazy attack stat. I mean, Banette didn't Mega-evolve just for you to make use of its base 93 special attack, right? And should you want to use regular Banette - make sure you have one with the ability Insomnia, which prevents it from falling asleep - I guess a mixed Life Orb set could do the job.

Mega Banette - obviously the one with zippers all over its body - and Shuppet.

I always forgot about Banette until it got a Mega evolution in the first place, which indicates that it's not really a memorable Pokémon. It's a shame, really. I mean, how creepier can you get than with a discarded doll possessed by a vindictive spirit, dedicating its life to finding the child that left it behind? This should be a bedtime story, period. Teach your kids to play with their toys in a respectful way, or let them think about whether they really need anything before it's bought and ultimately abandoned, or else their toys will come alive to take revenge on them.

Some lesson that would be, innit?

Rating: 4.5/5

Geen opmerkingen:

Een reactie posten