Posts tonen met het label dragon. Alle posts tonen
Posts tonen met het label dragon. Alle posts tonen

maandag 30 april 2018

#487: Giratina

I am terribly annoyed and frustrated with Google at the moment, because they display Blogger in English while the language on both of my Google accounts is clearly set on Dutch. And here I am, trying to write a review about a creepy ghost-type Pokémon that was banished to the Distortion World for being too violent. I feel this will not have a positive effect on my current state of mind, but my goal is to have finished the Gen. IV legendaries plus Victini by the end of May, so here goes nothing.

(Disclaimer: Yes, I know that Victini is technically from the fifth generation, but this Pokémon comes before Snivy and after Arceus in the National Pokédex, so please cut me some slack here.)

Shiny Giratina in its Altered Forme. Isn't it gorgeous?
Giratina is the box-art legendary of Pokémon Platinum in its Origin Forme and is supposed to be Dialga and Palkia's counterpart, but it is separated from the other members of its trio in the Pokédex by Heatran and Regigigas. This is not an uncommon occurrence, however; Cresselia and Darkrai aren't found next to each other in the Pokédex either, no fewer than three legendary Pokémon would be found separately from the other members of their respective groups exactly one generation later as well, and a couple of Ultra Beasts prevent Necrozma from chilling with Solgaleo and Lunala. At the end of the day it doesn't really matter, because it's all about the Pokémon themselves and not about their position in the National Pokédex. In that regard, Giratina may be the most interesting of the Creation Trio flavor-wise, even though some of the references are clearly biblical in nature. Some of Giratina's Pokédex entries claim that it was banished to the Distortion World for its excessive violence, which may be based on the story of how the Devil was once an angel who was banished to Hell for attempting a revolution. Furthering this are the possibilities that Giratina's Altered Forme is based on a basilisk and its Origin Forme on a serpent, two creatures that the Devil would often take the form of in the Bible.

Amazing art of Giratina emerging at Spear Pillar from a portal leading to the
Distortion World.

But the two forms of Giratina seem to be based on entirely different things altogether. Bulbapedia claims that Giratina's Altered Forme may be based on a giant centipede from the Japanese fairytale "My Lord Bag of Rice", which was said to be as large as a mountain and prey on dragon hatchlings. It doesn't really make sense to me, because Giratina is a dragon type itself. Sure, its six legs make it look somewhat insect-like, but not overly so; if anything, I am of the opinion that it has more saurian and draconian features. When in its Origin Forme, Giratina shares physical traits with a creature called an amphiptere, a European dragon-like creature with bat-like wings and a serpentine body but no legs. Too bad the bat-like wings are a feature of Giratina's Altered Forme, as its Origin Forme possesses six black ghostly streamers protruding from its back, and the red spikes attached to the tips of those streamers are reminiscent to scorpion stingers or spider legs.

Also, in interviews Junichi Masuda and Takeshi Kawachimaru did with G4, they said that Giratina and the Distortion World were created to be personifications of antimatter, which Cynthia also states in HeartGold and SoulSilver. I'm guessing antimatter isn't the exact opposite of time and space, but I'll buy it. It's better than having to listen to the trifecta-of-matter theory for the umpteenth time, however solid this theory may be.

Giratina's Origin Forme chillin' with its creator, Arceus. 
Too bad Game Freak cannot be consistent when it comes to creating certain Pokémon's characteristics, because Giratina still seems to be able to travel through and control dimensions besides those of time and space. The movie Pokémon: Giratina and the Sky Warrior shows that it can pass through dimensions at will by emitting a whirlwind from its mouth, thereby creating a portal. Traveling to the 'normal' Pokémon world, it ambushed Dialga and dragged it to the Reverse World - the Distortion World in Pokémon Platinum - in order to exact revenge against it for causing damage to said Reverse World during its fight with Palkia in Pokémon: The Rise of Darkrai, which shows that Giratina is a highly aggressive and territorial Pokémon protective of its home and capable of kidnapping. In Pokémon Diamond and Pearl it can even be caught in its Altered Forme - its default form when not in the Distortion World or holding a Griseous Orb, due to the change in gravity between dimensions - in an ancient cemetery in Sinnoh called Turnback Cave, which is not even in the Distortion World and so it has no business being there in the first place. The point I'm trying to make here is that, ultimately, banishing Giratina to the Distortion World didn't seem to have had any effect whatsoever, as it is still able to travel between all kinds of different dimensions. Great consistency there, Game Freak.

While I'm at it, I should add that I think Giratina's Origin Forme should be called its Altered Forme and vice versa. The way I see it is that Giratina had to alter its body in order to adapt to a different environment after it was banished to the Distortion World, thereby taking on the form of a serpent rather than a centipede of some sort. I think. But what do I know, right?

Giratina's Altered Forme.
In any case, real-life references and name origins are almost never downright confirmed, so we could only guess where Giratina's name comes from. It almost feels like a Japanese corruption of the world 'guillotine', but that can't be the only thing. Bulbapedia suggests that Giratina's name may be derived from girasol opal, a term that is often mistakenly used to refer to red-, orange- and yellow-colored fire opals, but true girasol is a type of translucent hyalite opal that exhibits a bluish glow or sheen that follows the light source around and is sometimes called water opal when it is from Mexico. No, let's go the 'guillotine' way instead and throw some purachina (Japanese for 'platinum') in the mix as well. As Giratina is the game mascot of Pokémon Platinum, I guess the latter isn't such an over-the-top assumption. Lastly, when it comes to Giratina's competitive utility, it actually works quite differently from Dialga and Palkia, who mainly serve as strong special attackers. In its Altered Forme Giratina is a defensive wall sporting an annoying support set consisting of at least Defog, Toxic and Rest, while its Origin Forme swaps some base defenses for some more base offenses. It still won't be knocked out easily though, not even by another legendary Pokémon. Do think twice before sending this thing out to other dragon or ghost types (as well as fairy, ice and dark types), two types Giratina is weak to, which makes it the only dual-type Pokémon that is weak to both of its own types. Ouch.

Palkia (left) and Dialga (right) facing off against Origin Forme Giratina (middle).

I love this thing. It's a creepy yet cool Pokémon to look at, and I can understand why Pokémon Platinum - and by extension also Giratina and the Distortion World - enjoys so much popularity. The fourth generation isn't my favorite by a long shot, but Sinnoh is home to some of the most amazingly designed Pokémon, including my all-time favorite, Luxray. While I'm not a big fan of religious references in Pokémon, I can certainly see the irony in a Pokémon that might be the very embodiment of the Devil, especially since the franchise receives so much backlash from Christian parents. Giratina definitely gets no less than a perfect rating from me!

P.S.: I have now tagged all of my blog posts. From now on, every review will receive labels with the respective Pokémon's typing and rating, as well as the generation it's in. This way, it'll be easier for you to search for Pokémon in certain categories, should you so desire.

Rating: 5/5

maandag 9 april 2018

#484: Palkia

Even though Palkia may look a bit weird and awkward (to me),
there is quite a bit of fun fan art to be found of it. This artist
actually made Palkia a bit less weird, if only because it seems it
can move its arms more freely and because its design looks
more streamlined.
While Dialga looks as if it's about to fuck you up, Palkia could easily be Groudon's awkward cousin. Now, Dialga is a big, heavy steel-type sauropod and you wouldn't think it has a lot of space to move freely, but in some way Palkia looks way more stiff and robotic than its Diamond counterpart. The two big plates on its shoulder area, each encrusted with a pink pearl, are too round and feel out of place design-wise; its awkward little arms/hands seem to be anatomically connected to its shoulder plates, and judging from its official art it doesn't look like Palkia can move them up; its feet and nails are big and inelegant and stand in contrast to its tiny arms; and its elongated neck and the fins on its back give it fish-like properties. Considering Palkia's water typing that shouldn't be entirely surprising, but there is nothing in its lore or flavor that mention its affiliation with water and those features just make it look all the less menacing for a box legendary. It's like Ken Sugimori decided to randomly put a mishmash of features on the Pearl legendary and called it a day. Not his best day, I'd dare say. Dialga actually looks like it makes sense type- and design-wise, but Palkia...? Ehhh, not so much. That is not to say I hate or dislike Palkia, because it honestly still looks like a big-ass dragon and it has a power I wish I had, but I can't help but to think Game Freak could have put a little bit more effort into it instead of going with such a jumbled design.

Palkia and Dialga in a special LEGEND card
belonging to the Triumphant expansion of the
HeartGold and SoulSilver TCG series. These
are actually two separate cards.
Like I said, Palkia has a power I would kill for and it uses it with finesse. You see, it has the ability to warp space and create alternate realities - a concept we've gotten more familiar with in Pokémon Ultra Sun and Ultra Moon, but not due to Palkia. However, it lives in a different dimension itself and as a result its behavioral patterns are nearly impossible to study. Using its signature move Spacial Rend, it can rip through the very space an enemy resides in and damage it in the process. While it is known for its violent conflicts with Dialga, I'm sure Dialga will live a Spacial Rend due to its steel typing making it neutral to dragon-type attacks and blow Palkia out of the water with only one Roar of Time. On top of that, sauropods tended to be bigger and stronger than theropods, so that's another advantage Dialga has over Palkia, especially when you consider that Bulbapedia suggests the latter is based on a couple of smaller theropods - most likely the oviraptor. That critter had a couple of features that fit Palkia quite well, including a flashy mohawk cut. Furthermore, Palkia could be based on the liquid state of matter - hence its water typing - and while I think it's a solid theory, there are a few problems I have with it that I already discussed in Dialga's review. Folklorically, though, its origins most likely lay in the Shintō myth of Izanami and Izanagi - the respective goddess and god of both creation and death - who are said to have created one island with a spear, erected a pillar on it in order to mate and from there created the islands of Japan. That is probably why you face Cyrus and encounter the box legendary on a site called Spear Pillar, on top of Mt. Coronet. Not the most logical place to encounter a water type, but I digress. Last but not least, its name is simply derived from the Japanese spelling of pearl, pāru.

Palkia... about to screw things over? I don't know man, Palkia just doesn't look
threatening enough.

As for its competitive use, Palkia has a base stat total of 680 and it is therefore banned to Smogon's Uber tier. It has similar stats to Dialga, with only slight changes in its speed and HP as well as its defense and special defense being reversed. Like Dialga, Palkia has base 150 special attack and benefits from having access to STAB moves such as Spacial Rend, Dragon Pulse and Surf as well as coverage moves like Power Gem, Earth Power, Aura Sphere, Ice Beam, Flamethrower, Fire Blast, Focus Blast and Thunderbolt. Those moves are basically the same as Dialga's, with the exception of Focus Blast and their respective signature and non-dragon STAB moves. Just slap on the best moves you can find and you'll be good.

Palkia is interesting enough as a legendary and I have to say that I don't harbor a hatred or dislike for this Pokémon, but its cluttered design is a huge drawback in giving it a rating of 4 stars or higher. Flavor-wise there is nothing wrong with Palkia, but I have to say that it is definitely one of my least favorite legendaries so far because I just can't fully get behind its design.

Rating: 4/5

woensdag 28 maart 2018

#483: Dialga

It's another steel type! Y'all know what rating I'm gonna give this thing, right?

Dialga as a trophy in Super Smash Bros. Brawl.
In all seriousness, though, Dialga may just be one of my favorite legendary Pokémon ever. It just looks incredibly cool, is amazingly powerful, has a fantastic type combination that only makes it weak to ground and fighting, and plays a big part in several games and movies. Being the box legendary of Pokémon Diamond, Dialga is the reason for Team Galactic's boss Cyrus's criminal operations, getting captured and being contained by him by use of the Red Chain he made from the crystals found on the Lake Guardians. Cyrus is a nutcase anyway, because he wants to use the power of Dialga (Palkia in Pokémon Pearl) to destroy the world and create a new one without 'illogical and irrational' emotions, one without spirit. Of course, as is the case with every game's storyline, absolute annihilation never actually occurs because the player character saves the day and even catches or defeats the big bad legendary. But why does Cyrus believe that Dialga can be used to destroy the entire fucking world in the first place? Well, according to Sinnoh myths, Dialga, Palkia and Giratina were simultaneously created by Arceus when the universe began, which is why they are often called the Creation Trio. While Palkia represents and controls space and dimensions and Giratina represents antimatter, Dialga is the representation of time and is said to have the power to control it, using the wing-like structure on its back to focus the flow of time by speeding it up, slowing it down or stopping it altogether.

The player character and their partner facing Primal Dialga as the Temporal Tower
is collapsing. Dialga can only be seen in this form in the Gen. IV Mystery Dungeon
games, as Primal Dialga is not present in the main series games. This piece of fan
art is fantastic, by the way.

In other words, Dialga may just be a more powerful creature than many other legendary Pokémon when it comes to lore, which is once more demonstrated in the Mystery Dungeon games Explorers of Time, Explorers of Darkness and Explorers of Sky, appearing mostly as a fearful creature called Primal Dialga, having lost control of itself and having entered a state of self-preservation due to the Temporal Tower having collapsed. It's keeping time frozen and refuses to let it flow properly, so the player caracter and its partner must return to the present from the future and take on an almost-Primal Dialga upon arriving at the collapsing tower. After beating some sense into it, Dialga is so thankful that it revives the player, who had previously been erased from existence altogether. You can be sure Dialga plays a very big part in all of the Gen. IV Mystery Dungeon games, as the storyline of Explorers of Sky barely changes compared to its two predecessors; if Platinum is an enhanced version of Diamond and Pearl, with mostly the same storyline, Explorers of Sky is an enhanced version of Explorers of Time and Explorers of Darkness. Aside from being the main 'antagonist' and biggest boss battle in the Mystery Dungeon games - as well as being integral to Pokémon Diamond and Platinum - it also appears in no fewer than four different movies, the most prominent of which are The Rise of Darkrai, Giratina and the Sky Warrior and Arceus and the Jewel of Life. Go figure.

Holy shit, this fan art of Dialga is amazing!
In short, Dialga seems to be a highly favorable Pokémon to be utilized by Game Freak due to it being the most popular of the Creation Trio aesthetically, but what is this thing actually based on? Let's get the crazy fan theory out of the way first: the Pokémon fandom believes that Dialga, Palkia and Giratina are based on the states of matter - the trifecta of solids, liquids and gases - hence Dialga's steel type, Palkia's water type and Giratina's ghost type, while all have the secondary dragon type tacked onto them. While I think it's a solid theory that sounds far more plausible than time being rigid and space being fluid or some shit like that, there are a couple of problems I have with it. First off, this theory is nowhere to be found on Bulbapedia and I don't think it's officially considered to be the inspiration for the Creation Trio's origins, much less confirmed to be true; and second, gases are still considered matter - no matter how unstable they may be - while Giratina and the Distortion World were created to be the personifications of antimatter, as confirmed by Junichi Masuda and Takeshi Kawachimaru in interviews they did with G4. There's a little inconsistency there, but this matter theory is not a bad theory at all and I am definitely not inclined to dismiss it as bullshit.

But enough about this theory; I've spent an entire paragraph on it, goddammit!

Little Riolu (probably representing the player character in
Pokémon Mystery Dungeon: Explorers of Sky) facing a badass
Primal Dialga.
I'm not done yet, however, as there's more to Dialga, including plenty more reasons to why it's a steel type. The hardness of diamonds (or the fact that diamonds are compressed carbon and steel is an alloy from iron and carbon) may be a possibility, as is the fact that most part of a clock are made of metal. Additionally, the turquoise lines on its body are vaguely reminiscent to the diamond-shaped ends of clock hands you see all the time, while the spikes in its neck look similar to Time Gears, artifacts of great importance in the Mystery Dungeon games. As they help keep control of the flow of time in the Pokémon world, it is hardly a surprise that the Time Gears were designed to look specifically like parts of Dialga. The 'dia' part in its name may even derive from dia (Spanish for 'day', a unit of time) or 'sundial', the latter of which is an instrument used to tell time using shadows on a clock face. Faunatically, Dialga bears resemblances to certain genera of short-necked sauropod dinosaurs called camarasaurus supremus and brachytrachelopan mesai. Folklorically, its origins lay in the Shintō myth of Izanami and Izanagi - the respective goddess and god of both creation and death - who are said to have created one island with a spear, erected a pillar on it in order to mate and from there created the islands of Japan. Not unintentionally, you face Cyrus and the box legendary on top of Mt. Coronet, on an ancient site called Spear Pillar.

Game Freak, don't make me think you are secretly geniuses.

Dialga using its signature move Roar of Time, which is basically just a dragon-type
Hyper Beam. 

Finally, do I have to talk about Dialga's competitive utility? This beast has a base stat total of a whopping 680, making it too strong for Smogon's regular tiers. Just make sure you max out its excellent special attack and choose from its wide arrange of special moves (seriously, it learns amazing coverage moves like Power Gem, Earth Power, Aura Sphere, Thunderbolt, Ice Beam, Fire Blast and Flamethrower alongside STAB moves like Dragon Pulse and Flash Cannon), and you'll annihilate at least half of your opponent's team.

Honestly, Dialga has become one of my favorite legendary Pokémon by now. It certainly helps that it's a steel type, but how cool is it that you can catch an awesome-looking god-like dinosaur creature that can manipulate time at will? Think about that.

Rating: 5/5

woensdag 8 november 2017

#443 - #445: Gible, Gabite & Garchomp

Let's put out a few reviews before Pokémon Ultra Sun and Ultra Moon drop, shall we?

Stubby little Gible in TCG.
For the basic form of a pseudo-legendary Pokémon, Gible is available fairly early on in Diamond, Pearl and Platinum, found in the secret section of Wayward Cave after obtaining Strength as well as the Mine Badge. In comparison, Dratini was hard to obtain because it is found in the fucking Safari Zone or in the Rocket Game Corner for a shitload of coins, Larvitar couldn't be encountered until after you had finished the entire Kanto post-game in Gold and Silver, Bagon couldn't be caught in Meteor Falls until after you had gotten Waterfall and the Rain Badge from the eighth and last Gym Leader, and Steven left a Poké Ball with a Beldum for you to snatch at his house only after beating him in the Pokémon League. In addition, Deino (Black and White) and Jangmo-o (Sun and Moon) are found in Victory Road and Vast Poni Canyon, respectively, which is nearly at the end of the main story. Only Goomy is found before the sixth Gym in Pokémon X and Y, but Goodra might well be my least favorite pseudo-legend in existence, so I'm not overly excited about that fact. It's a good Pokémon, but still...

Regular Gabite (left) with its shiny form (right).
Gible is a little shark-like dragon-type Pokémon, with the secondary ground typing and a pair of horns comparable to jet engines to boot. Basically it's just a shark - more specifically a hammerhead shark - adapted to deserts, which is... well, we've seen weirder things from Game Freak, so I'll buy it. Moreover, its design kind of makes sense, as Gible and its evolutions may be a reference to the book After Man: A Zoology of the Future, the first of Dougal Dixon's speculative evolution series, in which one species is mentioned as a type of land shark that lives in desert regions. Additionally, there's also a land shark creature called a bulette (pronounced 'byoo-lay') to be found in the tabletop RPG Dungeons & Dragons. Desert sharks, huh? Pretty clever, to incorporate this idea into the Pokémon franchise. However, when it comes to its flavor text, Gible is nothing special: it likes to dig holes for homes in caverns, play-fight with others of its species, huddle close with others of its species if it gets too cold, bite enemies with its strong jaws or pounce on them forcefully while hurting itself because of its clumsiness, etc. The only interesting thing to say about Gible is that it once lived in the tropics and now lives in caves warmed by geothermal heat to avoid the cold. I really can't see Gible and its evolutions surviving in the tropics, because I imagine the humid environment would have made them very uncomfortable due to their ground typing. Or maybe they were once aquatic sharks - not 'land sharks', as the Pokédex insists - and had to adapt because they were forced to find another habitat? That makes more sense; I guess they're the original Alola Formes, ha ha ha.

I'll let myself out in a minute.

Awesome realistic fan art of Garchomp! When it folds up its body and extends its
fins/wings, it looks exactly like a jet plane and is able to fly at the speed of sound,
creating blades of wings that can fell trees and swallowing whole flocks of birds
while it's at it. In my opinion, the artist perfectly put the emphasis on this aspect of
Garchomp!

For now, allow me to continue and let me move on to Gible's evolution Gabite, whose scales apparently have medicinal properties and can heal most illnesses. What's more, the Gabite Scale is an actual item in the Gen. IV Mystery Dungeon games Explorers of Time, Explorers of Darkness and Explorers of Sky and these scales are stated to be a cure-all for all afflictions in a Mystery Dungeon anime special, however incurable these ilnesses may seem. Also, Gabite loves sparkly things and habitually digs up and hoards gems, resulting in its nest constantly being targeted by thieves. Gabite is so obsessed with its loot, in fact, that it can have its gaze fixed on the jewels it has amassed - or Carbink it has caught - for hours on end. It's an unhealthy obsession and I think Gabite should see a Pokémon psychiatrist. Just sayin'.

Also, want more proof that Gible, Gabite and Garchomp are based on sharks? Gabite's French name Carmache is derived from two possible shark genera, namely carcharias and carcharodon.

Garchomp in the Pokémon Adventures manga series (left) and Pokkén Tournament (right). 

However, Gible and Gabite are nothing compared to the almighty Garchomp. Seriously, anyone who has ever faced Cynthia's Garchomp must have lost at least one team member to it. The first time I played Pokémon Diamond I let my Empoleon stay in, thinking it could either outspeed or live any attack from Garchomp and strike back with an Ice Beam. I have never been more wrong in my life. That Garchomp is one of the reasons why Cynthia is considered one of the hardest Champions to take down, along with the fact that her team is just crazy diverse - in her Pokémon's typings as well as their movesets.

Mega Garchomp whipping up a sandstorm. In its Mega form,
Garchomp is known to become mad with rage, and in its anger
it slices the ground to pieces with its scythe-like blades, created
by the claws and fins melting and morphing together due to the
excessive energy released when it Mega-evolves. 
However, Garchomp isn't just the cherry on top; it's the entire fucking cake. Being a pseudo-legendary, it has good base values in all of its stats, most notably its attack and speed. That's why a Swords Dance set (for some reason, Game Freak did not give it access to Dragon Dance; I guess they were scared that would be too broken) supported by a Jolly nature is the most common set run on Garchomp: raise its attack by two stages and fire away with Dragon Claw, Earthquake and Fire Fang. While Dragon Claw is more accessible than Outrage, you could still go all out with the latter and switch out Garchomp once it gets confused. Also, Fire Fang isn't mandatory, as it also has access to some neat coverage moves such as Iron Head, Stone Edge, Rock Slide, Poison Jab, Brick Break and Aqua Tail. And while Garchomp's special attack is still only 80, Fire Blast is often used instead of Fire Fang because it is more effective against physical walls like Skarmory or Pokémon that like to rely on chip damage such as Ferrothorn, just to name a few - although it has to be said that Garchomp also likes to rely on chip damage with its ability Rough Skin. To finish the set, there is a plethora of items you could give Garchomp: Life Orb gives some extra oomph to its attacking moves, Dragonium Z or Groundium Z let it perform a powerful Z-Move that will probably blow the opposing Pokémon out of the water, the Garchompite lets it Mega-evolve, and the Choice Band and Choice Scarf are excellent items that work well on movesets that only consist of attacking moves. Leftovers is an option, but only if you have a slightly defensive Garchomp rocking Stealth Rock - which, by the way, is not an uncommon option, either.

Gible trying to... eat my precious little Shuckle? GIBLE, SHAME ON YOU!!!
Fortunately, Shuckle is showing the crowd (and Gible) who's da shit.

Garchomp is terrifying and I wouldn't like to meet it in real life. It's a cool Pokémon and aside from the weird-looking square jaw on Mega Garchomp I won't criticize it; it's just not one of my favorite Pokémon. And there are still a lot of 5-star ratings coming up in the next couple of years. I'm not a fan of pseudo-legends in the first place - especially not Dragonite when compared to its pre-evolution Dragonair - and Garchomp is not an exception. However, the only thing that really bugs me about it is its flavor text: Garchomp's Pokédex entries mention that Garchomp can fly at Mach speed (hence its classification as the 'Mach Pokémon'), yet it cannot learn Fly. Great consistency there, Game Freak. Sublime.

Rating: 4.5/5

zondag 30 juli 2017

#384: Rayquaza

I have no idea whether this piece of art is actually official, but
Rayquaza sure as hell looks savage here.
Oh man, I don't even know where to start with this one. There is a whole lot to be said about Rayquaza and the majority of that is dedicated to how fucking awesome this goddamn thing actually is. I mean, if you manage to break up Groudon and Kyogre's apocalyptic confrontation just by showing up and roar a little, as was demonstrated in Pokémon Emerald, you deserve respect. It was literally all Rayquaza had to do, meaning Groudon and Kyogre are probably scared shitless of this guy. And let's be honest here: Rayquaza looks like a wise old dragon with a certain degree of authority over its minions, while managing to maintain a look that says it will show you no mercy. Its Mega is even worse, mind you - or better, in this case, as all of the additional horns, orbs and glowing tendrils actually give it more grace, beauty and an air of importance, power and might. That's a difficult feat to pull off when too many additional doodads on stronger forms of certain Pokémon such as fusions and Mega evolutions are sometimes regarded as redundant or occasionally make them look overdesigned. White and Black Kyurem are good examples of that, but Zoptimus Prygarde probably takes the cake. I love the Transformers movies, and I have fond memories of the times when I still enjoyed Power Rangers, but creating a Pokémon that looks like an Autobot or a Megazord is really pushing it a bit, Game Freak. And remember when I talked about Mega Venusaur's butt flower way back when? Yeah, I already regret bringing that up again...

Fortunately, no such fate has befallen Rayquaza, and it so happens this thing is the one I'm actually talking about, so it's no use to keep lingering in such negativity.

I used a GIF of Kyogre from the same artist over a week ago, just because I think
this guy's style is just so freaking awesome! 

Rayquaza's origins lie in the Hebrew legend of Ziz, the unconquerable primal master of the sky, as opposed to Leviathan being the primal master of the sea and Behemoth being the primal master of the land. While Rayquaza has significant dominance over Kyogre and Groudon and is able to break them up when they're fighting, Ziz seems to be an equal of Leviathan and Behemoth rather than their 'master', meaning Game Freak and Nintendo have shown some imagination in favor of Emerald's storyline. In fact, Rayquaza's signature ability Air Lock eliminates the effect of weather conditions, and back in the day that rendered Kyogre's ability Drizzle and Groudon's ability Drought completely useless. But Ziz is also often depicted as a giant griffin-like bird, which Rayquaza definitely has nothing to do with, and this means it is most probably inspired by other mythical creatures aside from just Ziz. Looking at its dragon typing, it may well be based on the lindwyrm, in British heraldry a two-limbed and wingless dragon with a serpentine body. The word is actually a cognate, deriving from the Norwegian linnorm, the German Lindwurm and the Swedish lindorm (all meaning 'dragon'), as well as the Danish lindorm ('serpent'). It's a little confusing, because in Norwegian heraldry the lindorm also exist, but rather than a serpent or a dragon in general it's actually the same as a wyvern is in British heraldry.

Mega Rayquaza hanging around in what is apparently the
stratosphere.
Not that any of this can be found in Rayquaza's name. It is probably a reference to raqiya, the Hebrew word for 'firmament', which in biblical cosmology is the structure above the atmosphere, conceived as a vast solid dome. Speaking of which, Rayquaza's Japanese name is the same as in most other languages and the word combination of retsu ('violent' or 'furious'), ('sky') and za ('seat' or 'location') can be taken to mean "one that sits in the ferocious heavens". Being a dragon/flying type, it makes sense; however, it's most likely a reference to Rayquaza being able to live in the ozone layer for hundreds of millions of years, where it feeds on water and meteoroids. This is actively demonstrated in Omega Ruby and Alpha Sapphire's Delta Episode, a post-game episode in which it's your objective to prevent a meteorite from colliding with Earth. In order to do so, a character called Zinnia (who's a bitch, by the way) summons Rayquaza and tries to pursuade it to Mega-evolve using an organ inside its body filled with energy from the meteoroids it eats as it flies through the stratosphere. Hence why Zinnia stole all of the Key Stones she could find. The energy stored within this organ is practically nonexistent at that point, however, which is why it devours the Meteorite the player character had obtained and safely stored in its bag after their encounter with Team Magma/Team Aqua at Mt. Chimney earlier in the game. A battle with Rayquaza ensues, and you have to catch it in order to make a trip to space on Mega Rayquaza's back and destroy the meteorite threatening Earth.

And hidden within that meteorite is... well, I'll talk about that when I get to the last Pokémon in the Hoenn Pokédex.

Don't fuck with Mega Rayquaza, because it'll screw you over big time.

Alternatively, Rayquaza's name could be a combination of 'ray' (a term in geometry of which I don't understand the definition at all) and 'quasar'. The latter is an abbreviation of 'quasi-stellar object', an active galactic nucleus - called that way because it occurs in the center of a galaxy - consisting of a supermassive black hole surrounded by an orbiting disk of gas. Quasars have a very high luminosity - the total amount of energy emitted by stars, galaxies or other astronomical objects per unit time - and because they were first identified as sources of radio-wave emission and resembled point-like stars in photographic images at visible wavelengths, the term 'quasar' originated as a contraction of 'quasi-stellar radio source'. It's not as if any of this doesn't make a lick of sense, and Rayquaza is very powerful in its own merits, but I doubt it can be considered the center of a galaxy or something like that. Space always kind of intrigued me as a child, so it's still cool to learn about all this stuff.

A shiny Rayquaza in Pokémon the Movie: Hoopa and the Clash of Ages.

Again, like I did with Kyogre and Groudon, I will omit Rayquaza's competitive capabilities from this article - that is to say, you won't see any suggestions for possible movesets here. I mean, you can just slap any move on it and wreak havoc, especially in Mega Rayquaza's case: because it doesn't require a Mega Stone for you to Mega-evolve Rayquaza, Mega Rayquaza can hold something else, like a Choice Band or a Life Orb or any other item that either increases its attacking stats or strengthens its moves. Therefore, it was even banned from Smogon's Uber tier, being the only Pokémon to date to have been banned from being used in a competitive setting within Smogon and Pokémon Showdown at all. That's how strong it really is, especially when you consider its ability Delta Stream eliminates all weaknesses it would otherwise have had as a flying-type (because it's a dragon type, it is still normally weak to ice, but this makes electric-type moves not very effective now) and prevents all kinds of weather from taking effect apart from the Desolate Land and Primordial Sea abilities.

I already thought Rayquaza was a very cool Pokémon, but I've really taken a liking to it when its Mega evolution was revealed. It's one of the most most well-designed Megas out there; so beautiful, so elegant, so powerful. And damn, its shiny. Black shiny Pokémon are almost always some of the best shinies out there, and Rayquaza is absolutely no exception. Everything summarized, Rayquaza's design, flavor and origins are just so awesome I'm giving it a perfect rating.

Rating: 5/5

zondag 16 juli 2017

#380 - #381: Latias & Latios

Latias (left) and Latios (right) as they appear in the manga
series.
I seriously considered rating Latias and Latios separately, but like with Plusle and Minun, they don't differ an awful lot from each other: they're both known as the 'Eon Pokémon', their stats are practically the same aside from some minor differences, their Mega evolutions look almost exactly the same, both only have one possible gender (Latias is female, while Latios can only be male), and they're each other's version counterparts. Heck, even their characteristics aren't that much different if I have to believe their Super Smash Bros. flavor texts. Both Latias and Latios become super aerodynamic when tucking their arms in, allowing them to fly faster than fighter jets; both use telepathy to communicate with others and detect their locations, emotions and intentions; both use the light-bending trait of their glass-like down coats to make themselves invisible when sensing the presence of a human or an enemy, as they tend to be pacifists; and both are intelligent beings that can understand human speech, even though this applies to all Pokémon to some extent. The only difference is that Latias is a delicate little snowflake sometimes (which is by no means meant to be derogatory on my part), as it is prone to crying shrilly to scare off foes when it experiences hostility towards it, while Latios has the ability to make its foe see an image of what it has seen or imagines in its head.

Some nice-ass piece of fan art.
In fact, it is able to share what it's seeing with Latias as well as with other Pokémon and humans, while Latias is able to share what Latios is seeing with other beings as well. This was only demonstrated in the fifth movie Pokémon Heroes: Latios & Latias, but I thought it was still worth mentioning. Also worth mentioning is the plot of this very movie, in which the Soul Dew, a special jewel that houses the soul of Latias and Latios's ancestor who once saved the city of Alto Mare from an evil Trainer, is sought by a female Team Rocket duo of Annie and Oakley - whose names are totally not a reference to the American exhibition sharpshooter Annie Oakley, by the way. Like, at all. In any case, the Soul Dew acts as a key for activating the Defense Mechanism of Alto Mare - or DMA for short - and once Annie and Oakley manage to get hold of the jewel and capture Latios, using both to control the DMA, they revive the fossils of the evil Trainer's Kabutops and Aerodactyl in order for them to find Latias. Aside from the fact that they look as undead as the rotten walker in the well on Hershel's farm (okay, maybe I'm exaggerating a little), the big chase that ensues through the canals of Venice - pardon me, Alto Mare - fails for Team Rocket, and Ash and his friends manage to free Latios from a DMA gone berserk. They also obtain the Soul Dew, but the damn thing turns black and vanishes the moment Annie tries to take it back. The waters of Alto Mare become one giant tsunami, which Latias and Latios try to stop with their psychic powers, but Latios is already weakened and it makes the ultimate sacrifice in order to save Latias and the rest of the city, becoming a new Soul Dew and the guardian of Alto Mare once the tsunami dies down.

Latios (right) reaching out to Latias (left) seconds before its death in Pokémon
Heroes: Latios & Latias.

If I included a poll with the saddest deaths in Pokémon, I have no doubt Latios's death would get the most votes. Maybe I'm callous, but I never cried when I saw this movie. I don't easily cry in the first place; you could show me the most tragic love story of all time and I still wouldn't bawl my eyes out, and I honestly think a movie is not worth spilling your tears over. Especially not an animated movie, since it's all... you know, fake.

Finally, Latios's Pokédex entry mentions that it only shows itself before and opens its heart to Trainers with a compassionate spirit, which brings us to Ash Ketchum. You can say what you want about him; he may be dense and highly incompetent at times, but he deeply cares about his Pokémon and always considers them his friends rather than straight-up battle tools, which is very commendable.

Mega Latios (left) and Mega Latias (right). Blue and red make
purple, so I guess these Megas aren't entirely illogical, but I still
think they're dumb and I tremendously dislike them. Ken
Sugimori must have really had an artist's block when he drew
these, goddamn. Literally the only way to distinguish these
Megas are the color of their eyes, otherwise they're basically the
same Pokémon. 
In the games, however, that's exactly what Latias and Latios are: battle tools. Earlier on in this post I've mentioned their similar stats, both having decent base 80 HP and excellent 110 speed. With base 80 attack, 90 defense, 110 special attack and 130 special defense, Latias tends to be more defensive than offensive, while Latios's attack and defense as well as its special attack and special defense are switched around. Despite that, both Latis are primarily used offensively, although Latias tends to be used more as an offensive support Pokémon with moves like Reflect Type, Defog, Healing Wish and Thunder Wave (not necessarily all of them on one particular moveset) along with a couple of offensive moves. However, its Mega allows it to go completely berserk, as its special attack and special defense are now a solid base 140 and 150, respectively, and Calm Mind boosts each of these stats by one stage every time it is used. Set up once or twice and go all out, that's my advice. That goes especially for Mega Latios, whose special attack is now 160 and becomes as destructive and indestructible as Mega Latias once it's set up. But not only does Mega Latios hit harder than Mega Latias, regular Latios is also stronger than regular Latias, and at exactly the same speed as well. That is why many people like to rock out with a regular Latios holding something else than a Mega Stone, such as a Choice Scarf, Life Orb, Soul Dew (yes, this is also an in-game item; it boosts Latias and Latios's special attack and special defense by 50%, but it was banned from regular tiers and now it can only be used in the Uber tier) or the Choice Specs.

Latias and Latios soaring under a starry sky. Beautiful fan art, i.m.o. 

You don't even have to worry about what ability you want, because both the regular and the Mega Latis come with Levitate, which gives them an immunity to all ground-type moves. Their nature should be Timid at all times, so that you can outspeed a good portion of the metagame, although a Modest nature could be run on Latios - Mega or no - to add a little bit more oomph to its attacking moves. And while there are a couple of differences in the level-up movepools of both Latias and Latios (Latias gets Healing Wish instead of Memento, Guard Split rather than Power Split, Mist Ball instead of Luster Purge, Charm in lieu of Dragon Dance, etc.), they basically learn the same offensive moves: Psychic, Draco Meteor, Psyshock, Surf, Ice Beam, Dragon Pulse, Thunderbolt, Hidden Power, Shadow Ball, Energy Ball... you name it. In short, there's no shortage of coverage moves to choose from - or healing moves, for that matter, because they can both learn Roost and Recover. Having both on the same moveset is of course redundant, but it's a nice thing you have a choice.

Latias and Latios racing across the water with the city skyline behind them. 

Aside from their Megas, though, there is one thing I don't partcularly like about them, which is their religious origin. Latias and Latios are based upon the aeons in Gnosticism, immaterial beings of concepts existing in pairs of males and females emanated from God and one another, hence their classification as the 'Eon Pokémon'. That's... fine, I guess? I don't believe in God and I don't think I entirely understand the concept of aeons, so that makes Latias and Latios's origin story a bit more confusing to me. I guess it could be a nice concept for someone who's into this nonsense, but I guess I'm going to rate Latias and Latios based on their designs and competitive utility, which are more than okay. I can't say either belongs on my favorites list, but at least neither will miss out on a good rating.

Rating: 4/5

donderdag 22 juni 2017

#371 - #373: Bagon, Shelgon & Salamence

While Game Freak really had a thing for medieval bowl cuts during the Johto era, they took a huge leap forward in time and reinvented the mullet when creating their Hoenn Pokémon. Shiftry was one of the two unfortunate souls to have gotten this terrible '80s haircut, but the first Pokémon I'm going to discuss today is so fortunate not to be obliged to stay this way, unlike Shiftry.

Bagon jumping off a goddamn cliff because it wants to fly.
Yeah, it is that boneheaded - quite literally, too. 
Bagon looks like a feisty little baby dragon living in rugged terrains, and in Hoenn it is indeed found in the deepest cave of Meteor Falls. It harbors a never-ending dream of one day soaring high in the skies and hurls itself off of cliffs every day in doomed efforts to fly. When it is frustrated at its inability to fly, however, it smashes its head against huge rocks and shatters them into pebbles or powder. This activity of continually bashing its head results in it becoming as hard as tempered steel, which implies that it shares some traits with the pachycephalosaurus - thick-skulled dinosaurs known for their extravagant skull roofs - even though we would get a full-fledged pachycephalosauridae family with Cranidos and Rampardos one generation later. Bagon's Sun entry even takes Game Freak's dumbness to the next level by stating that its desire to fly is assumed to be the influence of information carried in its genes. NO SHIT, SHERLOCK! Bagon's final stage is Salamence, which is a dragon/flying type and actually is able to fly and - here it comes! - produce other fucking Bagon. Surely baby Bagon are taught by their Mommies and/or Daddies that they will fly one day if only they would have a little bit of PATIENCE, right? Surely.

Oh Game Freak, I just flat out love your stupidity and ignorance sometimes.

Bagon, Shelgon ain't likin' this shit. Go jump off a cliff
or someting, but get off of there at once.
In order for Bagon to be able to fly, though, it has to go through an odd pupal stage for no less than 20 levels. There are bone structures covering Shelgon's body, which repel enemy attacks but make it extremely heavy, causing it to neither drink nor eat. Sucks for Shelgon, as it is trapped inside a musty cocoon and limited in its movements when it really, really, really wants to fly. Therefore, cells in Shelgon's armor-like shell are in the midst of transformation to create an entirely new body. Shelgon's wish to fly comes true when it finally reaches its final stage at level 50, evolving into a mighty flying salamander. And powerful it is, as it's prone to completely losing its shit, whether it be out of joy (flying around spouting flames from its mouth, making it bear a liking to archetypal fire-breathing European dragons) or rage (locking itself into an uncontrollable rampage, destroying everything around it until it tires itself out). And all because its desire to fly triggered a mutation that allowed it to grow large, red wings reminiscent to those of a manga character called Devilman - which I have never heard of, by the way. It becomes even worse when Salamence Mega-evolves, when it becomes even more brutal than ever before, up to the point where it is liable to turn against the Trainer who raised it. Anything and anyone in Mega Salamence's path will get sliced in two by its blade-like wings, posing no interruption to its flight, which earned it the notorious nickname of "the blood-soaked crescent". Yikes.

Some badass fan art of Salamence.
And you know what? Salamence is a monster in competitive play, as it is fast and strong and has decent bulk to it. The only downside is that it has a quadruple weakness to ice, making it unable to take even a non-STAB Icy Wind from a Gengar. That's quite alright, though, as you'll have other Pokémon to counter such things. Just try to compose a moveset to the best of your ability, for there are several different ways to utilize Salamence's strength. The first is a Life Orb set supported by a Jolly nature to maximize its speed and the move Dragon Dance to raise its speed and attack by one stage each every time it is used. The second is a Choice Band set supported by a Jolly nature and nothing but attacking moves - preferably physical, although Salamence's base 110 special attack allows it to fire off special attacks quite well, should you be looking for a mixed attacker. You could also opt for a Choice Scarf set, which allows you to potentially run an Adamant nature instead of a Jolly one. For a regular Salamence, the ability Moxie - which increases Salamence's attack by one stage every time it knocks out a Pokémon - is favored at all times, although the attack drop from Intimidate could put opposing Pokémon at a disadvantage at first.

Big, bad Mega Salamence.

When running the Salamencite set, Intimidate is pretty much required. You want to Mega-evolve Salamence as soon as possible, and not just when you've knocked out another Pokémon first in order to get a Moxie boost, so the attack drop from Intimidate before Mega-evolving could give you an edge. Moreover, Mega Salamence is crazy strong anyway; so strong, in fact, that it was banned to Smogon's legendary Uber tier. And if you're up against some insanely powerful legendaries, lowering their attack first could greatly benefit you, especially when you still have to set up with a move like Dragon Dance. After that, though, it'll be fairly easy for Mega Salamence to sweep - or at least leave huge dents in the teams of opponents, allowing you to finish them off quickly. The biggest difference with a regular Salamence's set is that Mega Salamence has Aerilate - I often hear other people butcher it to "Aerialate" for some reason - which is an ability that changes all normal-type moves into flying-type moves and even gives them a 20% boost, meaning Mega Salamence fares greatly on moves like Return and Double-Edge all of a sudden. Mega Salamence does still receive recoil damage from Double-Edge, so if you're going to abuse it, a move like Roost to heal its HP mid-match wouldn't be a luxury.

This image is all kinds of awesome! 

I am not as big a fan of pseudo-legendaries as I probably should be (Pokémon like Dragonite, Tyranitar, Salamence, Garchomp and Goodra are fan favorites, but I don't find them nearly as appealing or exciting as certain other Pokémon), and I'm probably one of the few not giving Salamence a perfect rating - if other people would also rate Pokémon, that is. Now, I think regular Salamence is a little bland design-wise, but I quite like the kite and/or aircraft design on its Mega form, earning it at least 4 stars out of 5. Not bad.

Rating: 4/5

zondag 19 maart 2017

#333 - #334: Swablu & Altaria

Do you remember that in Flygon's entry I said I like the other not-so-dragon-like Pokémon in Hoenn better? Yeah? Well, this is what I was talking about.

It's an uncommon occurrence that the first image in a review is a
realistic take on a Pokémon, but I had to include this. It's just so
nicely drawn. 
Granted, Swablu is yet another bird with the generic normal/flying typing, but it certainly doesn't look the part. Incomparable with actual generic birds like Pidgey, Spearow, Starly, Farfetch'd, Pidove, Taillow and a whole bunch of other plain-looking birds I'm probably forgetting right now, Swablu seems to be based on a combination of real-life avian creatures. Its blue skin indicates it might be inspired from the bluebird or the blue jay, while its tendency to land on people's heads and pretend it's a hat might be a reference to the gray jay, as both wild Swablu and the gray jay get easily accustomed to humans. Swablu's wings look like clouds but are actually made of a cottony substance, which manifests itself in the fact that Swablu learns the grass-type move Cotton Guard, which increases its defense stat by a whopping three stages. Fun fact: I solemnly believed Cotton Guard was introduced in Gen. III and that it used to be Swablu and Altaria's signature move until it was given to other Pokémon in later generations. I was wrong, because it was introduced in Gen. V and given to quite a couple of Pokémon right away. The things you learn when doing research for review articles, goddamn... Cotton Guard or no, Swablu dislikes dirty surroundings, so it will wipe and polish something dirty with the cotton tufts it has for wings, which it then cleans in streams and freshwater. In that regard, Swablu's name is a nice reference to the cotton swabs used for sanitary purposes.

A heap of adorable little Swablu. Cuteness overload. 

Interestingly, Swablu's Japanese and French names of Tyltto (チルット) and Tylton, respectively, refer to entirely different things. For starters, Tyl is an alternative name given to Epsilon Draconis, a star in the constellation Draco, and is often used in the literature. Draco is Latin for 'dragon' and the fact that Swablu's Japanese and French names refer to this specific constellation may be a forshadowing of what typing it gets upon evolution, although I'll get to that later. Also, Tyltto and Tylton may be a reference to the play L'Oiseau Bleu ("The Blue Bird") by Belgian playwright Maurice Maeterlinck, a story about two siblings - Mytyl and Tyltyl - who are tasked with finding the 'blue bird of happiness'.

Also, Swablu's Mandarin Chinese name Qīngmiánniǎo (青綿鳥) literally means 'blue cotton-flossed bird'. I can't even...

A mother (or father?) Altaria with her adorable baby Swablu.
Swablu doesn't always stay an adorable little Swablu, however, and it evolves into Altaria at level 35. Altaria looks like it could have been yet another normal/flying type, if it weren't for the fact that Game Freak actually granted it the dragon type upon evolution. Pretty much like Flygon, it doesn't look like it's a dragon type, but its typing does come with a couple of benefits - and disadvantages, too, while we're at it. More on that later, though, as I want to start with Altaria's origin, which is a little bit more complex than Swablu's. First and foremost, its name is derived from alto or altus - the respective Italian and Latin words for 'high' - and aria, which is Italian for 'air'. The thing is that Altaria likes to use its buoyant wings to catch updrafts and soar across the sky, gracefully gliding through the clouds - its coloration provides it perfect camouflage, I'd dare say - and singing or humming tunes in a gorgeous soprano voice while doing so. In addition, its voice seems to have special properties that induce a dreamy state in listeners. Therefore, its name might be a reference to an aria, originally a term for any expressive musical melody but now a term used exclusively to describe a self-contained piece for one voice, usually in opera.

Altaria soaring through the skies, accompanied by a bunch of Swablu. There is even
a shiny Swablu thrown into the mix (bottom right). And let's be honest here: Swablu
and Altaria definitely have some of the prettiest shinies out there. 

But I'm not done yet. Altaria is clearly derived from Altair, the predominantly literary name for Alpha Aquilae, the brightest star in the constellation Aquila. This becomes apparent when you take a look at Altaria's Mandarin Chinese name Qīxìqīngniǎo (七夕青鳥), which is a reference to the before-mentioned stage play by that Belgian dramatist and the annually held Qixi - or Qiqiao - Festival. This festival originated from the tale of The Weaver Girl and the Cowherd, a love story featuring the two titular characters symbolizing the stars Altair and Vega - the latter being Alpha Lyrae, the brightest star in the constellation of Lyra.

Now, I need to stop with these stars and constellations before I start seeing stars myself.

Official Sugimori art of Mega Altaria.
Let's move this review forward by discussing Altaria's competitive utility. In itself, Altaria isn't very good. Its great base 90 defense and 105 special defense are backed up by an alright base 75 HP stat, which makes it a moderately bulky Pokémon, but its attacking stats are mediocre and its speed isn't very high, either. Smogon mentions several offensive sets, but I wouldn't use Altaria for that at all. You see, its bulk, Natural Cure ability and movepool allow it to be used as a very handy support Pokémon: Heal Bell cures all status conditions your team has caught, Tailwind doubles the speed of your entire team for four turns, Roost can be used to heal half of Altaria's HP, Haze resets all stat stages of both Pokémon on the battlefield to 0 again, Cotton Guard raises Altaria's already good defense stat to ridiculous levels (especially with a Bold or Impish nature), Substitute creates a substitute in exchange for 25% of its HP, and the Toxic/Protect combo is a classic stalling tactic. Altaria becomes a real star - excuse the pun - when it Mega-evolves, gaining yet another type combination: the unique dragon/fairy. This time, however, it has good offensive and defensive stats, meaning the damage output when you let Altaria Mega-evolve is significantly higher than when you're using a regular one. Its speed stat stays the same, which is kind of a shame, but you'll have Dragon Dance to take care of that, anyway. Moves that go with that are Earthquake, Return (the Pixilate ability of Mega Altaria turns every normal-type move into a fairy-type move) and either Outrage or Dragon Claw, and the preferred nature to back up this moveset is Jolly or Adamant. It has some steel-type coverage in Steel Wing and Iron Tail, and while I think the steel type is rad, these moves are barely worth it.

Also, considering a special moveset supported by Roost might not be a terrible idea, either. Altaria's special movepool is wider than its physical one, boasting moves like Dragon Pulse, Moonblast, Dazzling Gleam, Flamethrower, Fire Blast, Heat Wave, Hyper Voice, Ice Beam, Solar Beam and all types of Hidden Power, but such a moveset is inarguably less effective than a Dragon Dance set.

Altaria looking savage ain't bad, either...

That doesn't take away from Altaria's awesomeness, though, and it certainly doesn't hold me back from loving this thing to death. If I could, I would keep one as a pet. Because, y'know, who wouldn't want a friendly, fluffy and huggable dragon, right? It will envelop someone whom it has bonded with in its soft, cottony wings and then hum with a warm, soothing voice, and I would lie if I said I wouldn't want to experience that. The following rating of 5 whole stars shouldn't be a surprise to y'all, should it?

P.S.: For some reason I kept misspelling Swablu as 'Swablue' throughout the whole article, and I have no idea why. I've known its name since 2003, so it shouldn't have been a problem spelling its name.

P.P.S.: Bulbapedia states that Altaria is based on Peng birds, ginormous birds from Chinese mythology capable of flying 3000 li (Chinese miles) in one flap of their mighty, cloud-like wings. I don't think Altaria resembles those creatures at all, especially when you consider these Peng birds are usually portrayed having a fish's head and whiskers.

Rating: 5/5